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Should we add de_forge, de_cache, css_overpass

#3
I have played de_cache and css_overpass and I liked both maps. About overpass, it'd have to be learned to be played as a team since it's quite hard to find that map on the servers currently online. De_cache is still being played and I think it'd be easier to be played. About de_forge, NGL, i have never played it but from the pics it really looks like de_cbble but smaller. Which would solve cbble's problem. Because de_cbble is really big. Would rather have de_cobblestone than de_cbble on the servers.

I like the overall idea.

Also, de_cpl_mill should be removed. Doesn't make any sense when there's Tuscan.



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RE: Should we add de_forge, de_cache, css_overpass - by spectrum - 06-15-2022, 09:13 PM

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